Finding language issues inside the game

Check how language behaves in the build, then report issues with actionable context.

The challenge

Correct text can still fail in the build: clipped labels, missing diacritics, raw formatting tags or incorrect right-to-left layout.

The approach

Reproduce the issue, capture context, record language and location, assess severity and propose a fix. Verify again in an updated build.

The deliverable

An actionable issue list, scoped language corrections and a quality report. Code and UI changes remain with the development team.

What makes a useful bug report?

  1. Language & build
  2. Screen / string reference
  3. Observed problem
  4. Expected result
  5. Priority & owner
  6. Retest status

All work examples

All work examples

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