Voice does not fit the character
A seasoned, reserved character sounds youthful and carefree.

Cast for the character’s age, personality, and acting requirements, then use direction to shape the performance.
Keep what makes your game special, in every language. Translation, LQA, and voice-over that connect with players.
Voice-over for games in Japanese, English, Korean, and other languages. We handle casting, script adaptation, recording direction, and audio QA to bring your characters and story to life for each audience.
10 languages and accents, including Vietnamese and Thai.
Specify your Chinese accent preferences and any additional languages in the project brief.
Ask about another languageThe right voice and clear, complete dialogue help players understand your characters and connect with the story.
A seasoned, reserved character sounds youthful and carefree.

Cast for the character’s age, personality, and acting requirements, then use direction to shape the performance.
An urgent evacuation sounds like a casual conversation.

Provide story context, character relationships and emotion notes to guide emphasis, pace and continuity.
Dialogue continues after the mouth closes, or misses a key action.
After adjustment: dialogue matches the video timing
Adapt lines to video references, timecodes and lip-sync requirements, then check the recorded timing.
A line loses its ending, or the next line interrupts it.
Check that the files contain the full lines, then reproduce interruptions, missing dialogue, and trigger issues in the game.
Words are missing, lines are misread, or the recording uses an older script.
Match line IDs to the approved script and check missing takes, misreads, names and version differences.
A name changes pronunciation, or pickups have noticeably different levels or tone.
Use a pronunciation guide and check noise, loudness, pickup continuity and file specifications.
We work with partner studios in Japan to plan casting, scripts, recording, and direction around your characters and production brief.

Arrange recording around the workload, session format, and studio availability, with clear plans for communication and file delivery.
Define the character’s vocal age, tone, personality, and acting requirements, then shortlist performers who fit the role, budget, and schedule.
Explain relationships, emotional shifts, pauses, and emphasis in notes the director, performer, and client can use during recording.
Prepare character details, context, names and timing constraints to reduce repeated clarification during recording.
Voice profiles, performer availability, session formats and director assignments are confirmed in the project plan.
We review prospective voice actors’ adverse publicity, inappropriate public statements, and related controversies. We verify the context and their responses, then explain potential risks to the project and brand so you can make an informed casting decision.
Review publicly reported incidents and controversies relevant to the proposed role or partnership.
Examine candidates’ public statements for inappropriate remarks that have raised concerns or controversy.
Consider verified facts, how events were addressed and brand requirements when assessing the proposed casting.
Reputation review belongs within casting: examine candidates’ public records before weighing the findings alongside voice and performance requirements.
Build the shortlist around character and voice requirements. Confirm each performer’s identity, public accounts and review scope.
Research candidates’ past adverse publicity, inappropriate public statements and related controversies. Record casting-relevant items and original sources.
Verify authorship, dates, full context and subsequent responses. Distinguish confirmed events from unverified allegations.
Consider verified concerns, how they were addressed and the client’s brand requirements. Explain partnership risks and questions needing clarification.
The client weighs voice, performance, budget, availability and reputation findings to select a candidate, seek clarification or consider an alternative.
| Review area | What we examine | How it informs casting |
|---|---|---|
| Past adverse publicity | Relevant reported incidents, verified facts, and how the performer responded. | Event history and outcomes |
| Inappropriate public statements | Authorship, full context, timing and the performer’s responses. | Statements and verified findings |
| Brand partnership risk | Whether verified concerns affect the character image, brand requirements or proposed engagement. | Casting risks and questions to resolve |
The review uses candidates’ public information and records its scope and cutoff date. Verified facts and open questions are distinguished so clients can weigh the findings alongside voice and performance.
Select a stage to see the materials, production work, and approvals it involves.
Define languages, character count, script volume, budget and timing. Record missing information and questions requiring client confirmation.
Prepare speaker details, story context, emotion, pronunciation, and timing notes. We agree on the translation and script adaptation required for each project.
Coordinate candidates, selection methods and availability around the role and budget. Within the agreed scope, review adverse publicity and public statements before confirming talent, and include the findings in the casting proposal.
Map relationships, dialogue intent and emotional continuity. Prepare direction notes and coordinate recording order, communication and scheduling.
Coordinate direction and feedback, and record which takes are selected. Track dialogue changes made during the session for later review and subtitle updates.
Edit the agreed recordings, then check for omissions, misreads, unsuitable performances, unwanted noise, and mismatched files. Identify any further edits or pickup sessions needed.
Check filenames, audio specifications, and script versions before delivery. Plan any pickups based on the cause of the issue, script changes, and agreed scope.
Issues go back for script changes or additional recording, then the revised audio is checked again.
We check the recordings against the approved script, character brief, and audio specifications, then test how they play in the agreed game scenes.
| Scope | What we check | Reference |
|---|---|---|
| Script and pronunciation | Missing words, misreads, wrong takes, names and version consistency | Approved script, line IDs, pronunciation guide |
| Character and performance | Vocal fit, emotion, emphasis and dialogue continuity | Character brief, story context, direction notes |
| Video sync & timing | Time windows, key action cues and agreed lip-sync requirements | Reference video, timecodes, recording brief |
| Audio and delivery | Truncated files, noise, loudness, format, naming and missing files | Audio specifications, manifest, version records |
| In-game playback | Missing, repeated or incorrect lines, wrong triggers and interruptions | Testable build, scene paths, line IDs |
Route language, production and playback issues to the right team and track them through verification.
Confirm script versions, character requirements, audio specifications and game scenes in scope.
Record line IDs, filenames, timestamps, and the problem. Include reproduction steps for issues that occur in the game.
Coordinate script clarification, pickups, editing or in-game configuration fixes, with version control.
Recheck findings, pickup continuity, file completeness and game scenes that need regression testing.
Deliverables include an issue list, line or file references, recommended actions and verification status. In-game checks use the supplied build and agreed scenes.
Explore in-game LQAGuides to audio QA, Japanese voice production, budgeting, and additional recording.
Set clear review criteria for the script, performance, audio files, and in-game playback so issues can be found, fixed, and rechecked.
Read the guideKeep the client, director, and performers working from the same character briefs, scripts, and recording plan, with support from partner studios in Japan.
Read the guidePrepare languages, roles, script volume, timing requirements and usage scope to support a clear quote and recording schedule.
Read the guideShare the target languages, character count, estimated script volume, voice direction and timing. We use these details to outline the production scope and recording references, then confirm the quote and recording plan.
Include preferred performers or voice references in your brief. We’ll assess availability, fees, outreach, and audition arrangements for your project before confirming the cast.
Yes. Current coverage includes Vietnamese, Thai, US English, UK English, Chinese, Japanese, Korean, Brazilian Portuguese, Latin American Spanish and Russian. Other languages can be assessed.
Before casting is confirmed, we review candidates’ adverse publicity and inappropriate public statements, verify the context and their responses, and flag partnership risks to help the client make the final casting decision.
Quotes depend on the languages, characters, script volume, cast, direction, recording, and post-production required. For pickups—additional recording sessions—we distinguish production errors from new or changed dialogue before confirming costs and schedules.
Share your target languages, character briefs, script volume and production schedule. For game audio QA, provide the approved script, audio files and any build and scene references needed for in-game checks.
Share the languages, services, and release dates you have in mind. Our team will follow up by email.